Go check JacquesLucke‘s Animation nodes and Никита Городецкий’s Sverchok for Blender
Impressive implementation of nodal visual scripting system inside Blender’s architecture.
It’s definetly the right direction to go.This example is based on the Thinking Penguin‘s tutorials.
Here with NK-multishader and filmicforblender.
Tag Archives: cycles
Textures are back
The Textures gallery is online again